The game is produced by Visceral Games and published by Electronic Arts, and was released in 2010 on Xbox360, PlayStation 3 and on PSP.
The story's events are set at the time of the Third Crusade and are inspired by The Divine Comedy first part: Inferno; the main difference is that, instead of having a writer Dante, we have a Templar Knight Dante. The game shares many similarities with the poem: the journey in Hell, the encounters with many souls of the past, the pursuing of Beatrice, the help of Virgil through the journey and the encounter with Lucifer...
However, even if he's a Templar Knight, who fought in God's name, Dante is far from being sinless; in fact, the whole story begins because of him: before leaving for the Crusade, Dante promised to his wife, Beatrice, to remain faithful to her. Obviously, he didn't and when he comes back, he finds both his father and his beloved murdered. Before his eyes, Lucifer appears and takes Dante's wife with him in Hell and the knight has no choice but to go and save her.
The first big fight is with the Death itself and after some struggling, we manage to kill it and take its Scythe, the main weapon, with which we can unleash powerful combos, and thanks to Beatrice, we find another one: the Holly Cross, which is used for ranged attacks.
Though the voyage, Dante will encounter many souls, some worth of salvation (with the use of the Cross) and others good enough to be damned for eternity (using Death's Scythe). Some of those souls are known to the protagonist, like his father (left) or one of his knight companions; others are historical or mythological figures: Cleopatra (right), King Minos... The souls are actually took from the original Divine Comedy.
In the ending cinematic, we can see Dante in the Purgatory, after he defeated Lucifer, meaning he managed to absolve his sins, with the help of the souls he absolved on his way down the nine Circles of Hell.
But in the same video, we can see that Lucifer may not totally defeated: the cross which was sewed on Dante's body becomes a black snake after he ripped it off.
Dante's Inferno is quite similar to God of War in game play: fast paced fights, magic attacks, devastating combos with a mix of Scythe's and the Cross' use, and the use of souls as money. The visual is in third person and the camera is fixed, which can be troublesome sometime. And there is the presence of Quick Time Event, when we fight the boss or particularly big opponents. Some paths need Dante to move in a specific way or to move/remove objects.
As said up, souls are the currency in Hell to buy upgrades or new abilities and we use potions to refill our health and mana. The skills are dived in two trees: Holly and Unholy; we gain experience in each when we either absolve or punish an enemy. As we go, more skills and new powers are unlocked.
This game make us go through a real voyage in Hell and can give us things to think about: "is Hell really like this?" and "Do I want to finish in that place?"
The graphics aren't bad but could have been better and the camera is a point against the game as we could use a better view sometime. The handling is really simple since all we have to do mainly is to keep hitting until nothing is left.
Two special edition of Dante's Inferno can be downloaded, either for PS3 or Xbox360.
With Dante's Inferno: Trial of St. Lucie, we can create our own challenges and complete them alone or in cooperation with other players.
In Dante's Inferno: Dark Forest, we have a new suit available, new weapons and an exclusive chapter added.
jeuxvideo.com note this game 15/20; gamespot.com give it a 6.5/10. As for me, I give a 17/20.
Super article.
RépondreSupprimer